![]() ![]() The very first mission has you taking a chopper and landing on a ship in the rain. Clicking down on the left stick sends you into a temporary sprint, which can be useful given the kind of firepower you face in the missions. The controls are roughly standard FPS stuff, with some notable exceptions: Clicking down on the right thumbstick triggers a knife strike, which is a guaranteed one-hit kill. If you get through it quickly, you might even get a compliment. You learn the controls of the game via a small, timed obstacle course. You'll start out as the "new guy" in the SAS, where you get put through your paces before a mission by Price, the squad leader (he was also in Call of Duty 2). ![]() There's even an entire "flashback" mission, which adds a lot of backstory behind Captain Price and the lead villain. The USMC missions are pure battlefield stuff, where you'll have to escort a tank, infiltrate an enemy-infested TV station in an urban combat zone or provide support fire from a chopper. The SAS generally functions as the small but mighty intel unit, raiding everything from cargo ships in the rain to missile-launching facilities. The main objective is ultimately saving the world from an anti-terrorist attack, and CoD4 does an outstanding job of weaving and alternating between the British and Marines' ways of handling business. Instead, the game lets the other characters do the talking, while letting the player simply experience being part of the team. Both have their own sets of missions, and both are classic "observer" characters with no voice, face or real personality. Paul Jackson of the United States Marine Corps. "Soap" MacTavish of Britain's elite SAS, as well as Sgt. In terms of story, the game takes a two-pronged approach. While it's loaded with detail and realism, it also has the kind of spirit and flash you'd find in some of the best military action movies - think Tom Clancy mixed in with some "Black Hawk Down." And to top it all off, it is relentless - a hurricane of gunfire, gameplay and a little drama that can leave an indelible impression on the player. That's when you know: CoD4 is a little more than your typical, pretty first-person shooter. The only out-of-the-ordinary thing that happens is how time slows down, right before Al-Asad himself points a silver Desert Eagle at your head and fires. You can wiggle the thumbsticks all you like, but all you can do is look. A guy in a leather jacket stares you in the eyes. Its only distinguishing marking is a bloody spot that marks where your head is supposed to go. Your vision clears in time for you to realize you're being dragged to a small courtyard, where a single wooden post stands to greet you. When the car stops, you eventually get yanked out of it and kicked in the face. All this happens while you can hear the speech of the rebel leader, Khaled Al-Asad, blasting over the airwaves. The drive ends in front of cheering rebels firing their guns into the air. You see a man riding shotgun and talking on his cell phone. ![]() The driver starts his journey, and the only thing you can do is look around. You're dragged to a car, tossed into the back seat and smacked with a rifle butt for good measure. It's an abduction that takes place in the Middle East, and you see it through the eyes of the victim. Allow me to tell you about the brilliant scene in Call of Duty 4: Modern Warfare that sets the tone for the whole game. ![]()
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